The controls of the game have been updated to arrow keys. Previously it was ESDF, which was not a very convenient movement scheme for players. The arrow keys are mapped left to move left, right to move right, up to jump or double jump and down to decelerate downwards. The main strategy for movement is to attempt to jump once to avoid bullets, double jump if two bullets come very close, decelerate downwards to dodge bullets coming towards your head.
From feedback on the alpha, having someone who is not used to play video games have a more difficult time compared to those who do play video games. To handle this situation, the space bar has mapped to shooting. This allows players to stay on their keyboard, which would be more comfortable than trying to click with a mouse and use the keyboard at the same time. How shooting's strategy works is that if you already dodged an enemy's bullet, you would want to shoot at where the bullet came from. You would have a good chance that hit the robot that shot it because the bullet would shoot until it hits a wall or a robot.
The main flaws of the game is that the jumping movement is not as accurate as it should be. It takes a little bit of adjusting to the jumps to dodge the bullets, but once you are used to the movement strategy, it gets quite easy to move around.
The beta can be downloaded here.
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